Skill Trees & Builds

RAIDBORN features an open skill system with maximum build freedom. Choose from five skill trees to create your perfect dungeon crawler.

All active abilities are now equipable items in 1.0 — you can swap them at will. The Misc skill section requires Learning Points from Knowledge Tomes (1,500 Gold from potion merchants).

⚔️

Barbarian

Active Ability: Blood Rage (Equipable)

Tier A

Active Ability

Unleash fury for devastating damage but decreased protection. Now an equipable ability — increase area damage, remove protection malus, and push enemies back while active. Uses 3 combo bars.

Branch Skills

◆Increase area damage while Blood Rage is active
◆Remove protection malus during Blood Rage
◆Push enemies back while Blood Rage is active

🎯 Playstyle

Aggressive, high-damage, high-risk combat style. Best against chunk-regen enemies like Stone Giant. Save 3 combo bars before activating.

🛡️

Defender

Active Ability: Bulwark (Equipable)

Tier B

Active Ability

Equipable ability that increases protection but decreases damage output. Shields always block projectiles (no longer requires a skill). Stack duration and regen to become nearly unkillable.

Branch Skills

◆Status effect protection while Bulwark is active
◆Increase Bulwark ability duration
◆Enable health regeneration while active
◆Decrease Bulwark ability cost
◆Remove damage malus during Bulwark

🎯 Playstyle

Tank-oriented, defensive playstyle. Great for learning boss patterns and surviving tough encounters. Bedroom + Chapel outpost rooms complement this build.

🗡️

Knight

Active Ability: Battle Focus (Equipable)

Tier A

Active Ability

Equipable ability that increases stamina regeneration and attack speed. Enhanced with move speed, combo gain, duration, and cost reductions. The most well-rounded active ability.

Branch Skills

◆Increase move speed while Battle Focus is active
◆Increase Battle Focus ability duration
◆Increase combo gain while active
◆Decrease Battle Focus ability cost
◆Remove damage malus during Battle Focus

🎯 Playstyle

Balanced combat style combining offense and mobility. Recommended for beginners — Battle Focus gives sustained aggression without the vulnerability of Blood Rage.

🏹

Rogue

Active Ability: Advanced Archery (Equipable)

Tier A

Active Ability

Unlocks advanced arrow types: fire, venom, and explosive arrows. Shields now always block projectiles (removed the old skill for this). Stealth headshot builds are devastating.

Branch Skills

◆Fire Arrows — ignite enemies, apply burning status effect
◆Venom Arrows — poison enemies over time with toxic payload
◆Explosive Arrows — area damage on impact, great for groups
◆Improved stealth critical damage
◆Increased movement speed while stealthed

🎯 Playstyle

Ranged and stealth-focused. Pick off enemies from afar with headshots or sneak in for lethal stealth kills. Fire arrows melt armor; venom arrows for bosses.

✨

Wizard

Active Ability: Spellcraft (Equipable)

Tier S

Active Ability

Complete Wizard skill tree with equipable spell abilities. Cast destructive spells (Fireball, Ice Wave, Lightning Strike), dark necromantic magic (Life Leech), and arcane auxiliary magic (Physical Warding, Light). Choose between natural spellcasting or scroll crafting for battle mage builds. (Spellcraft & Wizardry DLC)

Branch Skills

◆Fireball — explosive projectile, ignites enemies (burning status), melts armor
◆Light — illuminate dark places (replaces torches!)
◆Life Leech — drain health from target, self-sustaining
◆Ice Wave — freezing shockwave that damages and slows
◆Physical Warding — protective magic reducing incoming damage
◆Lightning Strike — damages and drains enemy stamina
◆Scroll Crafting — craft magical scrolls for battle mage builds

🎯 Playstyle

Magic-focused ranged caster. The Light spell replaces torches entirely. Fireball + Ice Wave combo handles groups. Life Leech pairs with aggressive play. Requires Spellcraft & Wizardry DLC.

Recommended Builds

Berserker Barbarian

Tier S
Barbarian (Primary)Knight (Secondary)

Maximum damage output. Use Blood Rage for devastating combos, then Battle Focus to sustain attacks during exhaustion recovery. Best against chunk-regen enemies like Stone Giant.

Difficulty: Hard

Iron Wall Defender

Tier A
Defender (Primary)Rogue (Secondary)

Nearly unkillable tank. Use Bulwark for damage resistance and status effect protection, switch to ranged attacks during downtime. Bedroom + Chapel outpost rooms complement this build.

Difficulty: Easy

Shadow Sniper

Tier A
Rogue (Primary)Barbarian (Secondary)

Stealth headshot assassin. Fire arrows apply burning; venom arrows poison over time; explosive for groups. Use Blood Rage for close-quarters emergencies.

Difficulty: Medium

Battlemage

Tier S
Wizard (Primary)Knight (Secondary)

Master of magic and steel. Cast devastating spells (Fireball melts armor, Ice Wave CCs groups), then follow up with Battle Focus melee combos. Light spell replaces torches entirely. Requires Spellcraft & Wizardry DLC.

Difficulty: Hard

Necromancer

Tier A
Wizard (Primary)Defender (Secondary)

Self-sustaining dark caster. Life Leech drains health from enemies while Bulwark provides protection. Great for long dungeon runs where sustain matters. Requires DLC.

Difficulty: Medium

Versatile Knight

Tier A
Knight (Primary)Rogue (Secondary)

Best beginner build. Battle Focus for sustained melee, plus ranged option with bow. Parrying is basically free, so one-hand + shield works great. Most forgiving playstyle.

Difficulty: Easy

Misc Skills

The Misc skill section cannot be leveled with regular skill points. You need Learning Points from Knowledge Tomes.

  • • Knowledge Tomes are rarely found in dungeons
  • • Best source: potion merchants in town — usually 1-2 in stock, cost 1,500 Gold
  • • Merchants also sell skill books to improve quest rewards and bartering skills
  • • Rumor: a tome exists that can trade your regular skill points for learning points